OpenXcom Forum

OpenXcom => Suggestions => Topic started by: The Reaver of Darkness on December 20, 2018, 10:18:44 am

Title: Simple change to alien deployment
Post by: The Reaver of Darkness on December 20, 2018, 10:18:44 am
How the game currently works: if the number of aliens to spawn ends in .5, the number that spawn is rounded down.
Example: Deployment calls for 1-4 aliens. On medium difficulty setting (Veteran and Genius), it spawns 2.5 (2 after rounding) aliens.


Suggestion: round it down for Veteran, but round it up for Genius
Example: Deployment calls for 1-4 aliens. Veteran difficulty spawns 2 aliens, and Genius difficulty spawns 3 aliens.


This change would put Genius difficulty more in between Veteran and Superhuman, and would allow a savvy modder to adjust deployment numbers to increase or decrease the difference between Veteran and Genius.
Title: Re: Simple change to alien deployment
Post by: Meridian on December 20, 2018, 10:42:48 am
[some useless comments]
Without making a config for this, we would not be vanilla... and we don't like that.
But making a config for something that trivial is also making dev's blood boil.
[/some useless comments]