OpenXcom Forum
Modding => Work In Progress => Topic started by: Biggieboy on October 18, 2018, 03:22:28 pm
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Recruitment Office
- Can hire Elite, Veteran and Psionic soldier
- Normal and Upgraded version (in standalone mod)
- Deployed version (part of the Building Mod Pack)
- Research and Mission
Beta version (0.99) https://openxcom.mod.io/recruitment-office
Mission avaible (need the Building Mod Pack: https://openxcom.mod.io/building-mod-pack)
Please feedback, subscribe and like it!
Thank you!
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Great!
Thanks, Biggieboy. Another addition to my mod. 
Enviado desde mi iPhone utilizando Tapatalk
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Great!
Thanks, Biggieboy. Another addition to my mod. 
Enviado desde mi iPhone utilizando Tapatalk
Here is the first (beta) version:
https://openxcom.mod.io/recruitment-office
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New version released!
0.95 - Beta:
- MAP cosmetic fix
- UFOpedia pictures
- UFOpedia menus (its not best, waiting for scrollable UFOpedia menu)
https://openxcom.mod.io/recruitment-office
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Random question: Would this mod work with the X-Files mod? I tried an early version of your "Advanced Buildings" mod and at first worked, but it doesn't anymore since the newest OXCE+ update.
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Random question: Would this mod work with the X-Files mod? I tried an early version of your "Advanced Buildings" mod and at first worked, but it doesn't anymore since the newest OXCE+ update.
Now new version released (0.98), please try it!
https://openxcom.mod.io/recruitment-office
If any problems, please tell me, i try to fix it!
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While your main "upgraded buildings" mod works for X-Files with the tinkering you mentioned, sadly this one does not. Would it be possible to make this one compatible as well?
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While your main "upgraded buildings" mod works for X-Files with the tinkering you mentioned, sadly this one does not. Would it be possible to make this one compatible as well?
Here is a little "cheat":
Edit the RO_research.rul file, and remove the last line:
- STR_PSI_LAB
Now i have other plans, so i wanna first finish my mods ( i working on the missions, and i wanna make all facilities to standalone too).
And AFTER i can work the compatibility.
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New version avaible!
Now its work standalone (please test it!)
If you dont know how build the Recruitment Office, just build first the Interogration Lab, and ask the enemy!
Interogration Lab its part of the Building mod Pack (1.7 Beta): https://openxcom.mod.io/building-mod-pack