OpenXcom Forum
Contributions => Offtopic => Topic started by: luke83 on October 04, 2012, 01:57:06 pm
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Hey,
I have been trying to track a error in my Abductor ufos , but when i load Mapview OR openxcom with original files i still have it , Can someone confirm if this was a bug in the original game?
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Just found this image so i assume its a original bug , any thoughts on How to fix this?
https://www.ufopaedia.org/index.php?title=File:Hidden_Navs.png
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FIXED - WRONG COLOUR BLACK ORIGINAL ARTISTS , VERY SLOPPY WORK
Still there is half a BLANK grey tile there , must be in original also , will see if i can fix that tomorrow night - Bed time.
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yep, those half-tile errors were there in the original. those tile fragments are all kinds of weird, because they are sometimes part of "objects", too... as far as I can see. well, the designers obviously didn't consider oblique UFO walls when they started, and didn't properly fix them later :)
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OK i have a Perfect solution to this error assuming i can find the battlescapes SCANNER files and work out what software can modify it, would love to have this sorted this weekend so if anyone knows what software to use please let me know.
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assuming i can find the battlescapes SCANNER files and work out what software can modify it, would love to have this sorted this weekend so if anyone knows what software to use please let me know.
A comment from BombBloke on the SCANG.DAT discussion page says he wrote a program to draw em :
https://www.ufopaedia.org/index.php?title=Talk:SCANG.DAT