OpenXcom Forum
Modding => Help => Topic started by: Varana on July 20, 2018, 10:48:54 pm
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In missionScripts I can use minDifficulty for missions that should show up only for advanced players. But how can I script missions to show up only for beginners (some bonus loot to help them)?
I did not find something like maxDifficulty. Is there a workaround for this?
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You can probably make an empty mission script entry that spawns only on higher difficulties and has a specific label, then add your desired mission script and execute it only if the empty one failed using conditionals.
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Sounds good, I will try. Thx. :)
edit: Yeah, seems to work.