OpenXcom Forum
OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Support => Topic started by: The Reaver of Darkness on January 04, 2018, 03:44:25 am
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Is there a way for me to assign two or more ammo types to a craft weapon? If so, how does the game decide ammo preference?
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No, craft weapons can only load one ammo type. To be specific, they don't load clips in the same way battlescape guns do: battlescape weapons get their power and ammo count from a clip item, even if that item is itself, while craft weapons get their damage characteristics from their own definition. The ammo loaded in the weapon is just stored as a number of shots that weapon can take; it doesn't care about the item that loaded the ammo into the weapon.
Edit: Also, the ruleset for craft weapons will only load a single item name as a string fir the weapon's clip, it won't accept a list.