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Contributions => Playthroughs => Topic started by: bulletdesigner on October 31, 2017, 01:18:58 pm

Title: 40k mod base defense mission
Post by: bulletdesigner on October 31, 2017, 01:18:58 pm
i was gametesting the 40k mod with new facility, was to show the new defenses and end up recorded the whole mission..
so i guess it has some interesting points. so i share seeing the heavy bolter shred foes apart and see chaos kill all defenses in first turn

https://www.youtube.com/watch?v=KTXztCVTnG0&feature=youtu.be
Title: Re: 40k mod base defense mission
Post by: The Reaver of Darkness on November 05, 2017, 01:15:01 am
That looks like a lot of fun! In particular I noticed the accuracy seems to work better. Units no longer have stormtrooper accuracy. Even a miss is still fired in the target's general direction. How does the mod accomplish this?
Title: Re: 40k mod base defense mission
Post by: bulletdesigner on November 06, 2017, 01:27:31 am
That looks like a lot of fun! In particular I noticed the accuracy seems to work better. Units no longer have stormtrooper accuracy. Even a miss is still fired in the target's general direction. How does the mod accomplish this?

a lot of things to take to account:
1- midcampaign mission some unit´s are veteran (very good acu by this point)
2- stat string´s help  i choose units with good accuracy for long range weapons (flamers and shotguns go to acu noob´s)
3- improved the bolter acc all around
4- use of sniper
5- devastator armor gives bonus to aim

i guess it was testing and balancing all around