OpenXcom Forum
OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Suggestions DONE => Topic started by: Meridian on August 08, 2017, 02:52:59 pm
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StatStrings can now be defined on soldier types as well.
If found, these specific rules are used... if missing, fall-back are the global StatStrings.
soldiers:
- type: STR_SOLDIER
statStrings:
- string: "ZzZ"
firing: [70, ~]
- string: "Z"
firing: [60, 69]
- string: "z"
firing: [~, 59]
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Just posting this here as an example of a mod built with this feature.
https://openxcom.org/forum/index.php/topic,6311.0.html
[MOD] Reversed StatStrings for Multiple Soldier Types (X-PirateZ)
I also ginned up another mod to identify soldier types here: Soldier Type Statstrings (https://openxcom.org/forum/index.php/topic,6353.0.html)