OpenXcom Forum

OpenXcom => Open Feedback => Topic started by: ChiliFriez on April 02, 2017, 06:37:42 pm

Title: [TFTD] Disruptor Pulse Launcher wiping out everyone on the Triton?
Post by: ChiliFriez on April 02, 2017, 06:37:42 pm
Hey, not sure if this is a bug or not, haven't encountered it before. Gillman remote nuked my guys while they were on the Triton. I think he was aiming for a guy who was outside of the Triton and everyone else just got caught in the blast radius. Is the blast supposed to go through the walls of the transport?
Title: Re: [TFTD] Disruptor Pulse Launcher wiping out everyone on the Triton?
Post by: Warboy1982 on April 02, 2017, 07:34:25 pm
depends if the door is open or not?
Title: Re: [TFTD] Disruptor Pulse Launcher wiping out everyone on the Triton?
Post by: ChiliFriez on April 02, 2017, 10:04:50 pm
The door was open on my turn, but doesn't it close at the end of the turn? Nothing happened during the alien turn to open it
Title: Re: [TFTD] Disruptor Pulse Launcher wiping out everyone on the Triton?
Post by: SupSuper on April 03, 2017, 03:31:05 pm
Could it be the Triton LOF bug?
(https://www.ufopaedia.org/images/a/a6/Triton_LOFTemps_Hole.png)
Title: Re: [TFTD] Disruptor Pulse Launcher wiping out everyone on the Triton?
Post by: ChiliFriez on April 03, 2017, 04:34:02 pm
I think that was it. I messed around in the battlescape  a bit and managed to get a similar scenario to happen. I'm running a build from March of last year. Has this been fixed in later builds? Thank you for helping me figure this out
Title: Re: [TFTD] Disruptor Pulse Launcher wiping out everyone on the Triton?
Post by: yrizoud on April 03, 2017, 07:32:32 pm
There are data patches to fix issues in the original game data : If you haven't already, take "OpenXcom TFTD Patch" in this page
https://openxcom.org/downloads-extras/