OpenXcom Forum

Contributions => Programming => Topic started by: radius75 on July 12, 2012, 05:19:42 pm

Title: long basename dont fit on basescape screen - fix
Post by: radius75 on July 12, 2012, 05:19:42 pm
cut few pixels for maximum lenght at set basename

BaseNameState.ccp
Code: [Select]
- _edtName = new TextEdit(136, 16, 54, 94);
+ _edtName = new TextEdit(127, 16, 59, 94);

make pr for this?
Title: Re: long basename dont fit on basescape screen - fix
Post by: SupSuper on July 15, 2012, 06:47:34 am
Sure, sounds good.