OpenXcom Forum
Modding => Work In Progress => Topic started by: Solarius Scorch on September 04, 2016, 03:26:15 pm
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I'm trying to make new globe markers, according to instructions from Hobbes (thanks!). However, this doesn't seem to work for me - Geoscape crashes immediately.
I'm stuck at the sprite declaration part. I did this:
# - type: GlobeMarkers
# width: 30
# height: 3
# subX: 3
# subY: 3
# files:
# 0: Resources/TerrainPack/Geoscape/globe_ufo_expanded.png
And of course there's the corrseponding png, exactly the same as the vanilla one, but 3 pixels wider (I'm trying to just add one marker to test) - that's why it has width: 30 instead of width: 27. If I set it to 27 to eliminate the extra marker, the game works normally.
For now I haven't done anything else, only add the extra sprite. What exactly am I doing wrong?
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what version you are using? AFAIK this is from recent Nightly.
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what version you are using? AFAIK this is from recent Nightly.
OXCE+. :P
Is a recent nightly version? This is something I'd expect to be in the game since the beginning...
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OXCE+. :P
Is a recent nightly version? This is something I'd expect to be in the game since the beginning...
I thought about this: https://openxcom.org/forum/index.php/topic,3287.msg69345.html#msg69345
If that not a case then you can discard my comment.
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I thought about this: https://openxcom.org/forum/index.php/topic,3287.msg69345.html#msg69345
If that not a case then you can discard my comment.
I don't think it is, since the crash happens without adding any code except extraSprites.
Thanks for looking it up though.