OpenXcom Forum

Modding => Work In Progress => Topic started by: clownagent on August 28, 2016, 02:11:56 pm

Title: Question on LOS tile properties
Post by: clownagent on August 28, 2016, 02:11:56 pm
Is there any possibility to make a map-tile that blocks line of sight to units, but does not blockade walking through and shooting through?
It could represent some kind of very thick fog or an 'illusion' tile.

I tried to switch the LOS mcd (no 31), but it does not block line of sight to units, only terrain. This I find strange, but is apparently the intended behavior:
https://www.ufopaedia.org/index.php/MCD

If I use LOFTs, walking through is possible, but of course not shooting through.
Title: Re: Question on LOS tile properties
Post by: new_civilian on August 31, 2016, 12:02:58 pm
I like your idea, that would work good as an energy shield or something similar.

Maybe... What if you use an edited door mcd-entry? Make it have no animation(or give it a static one), that way it would also seem to cost some effort (TUs) to walk through the shield barrier.... Not sure if it will work....

this really is a tricky question!