OpenXcom Forum

Modding => Released Mods => XPiratez => Topic started by: Manunancy on April 28, 2016, 11:17:27 pm

Title: producing power armors and ships
Post by: Manunancy on April 28, 2016, 11:17:27 pm
 have unlocked the kustom power armor and an intercptor ship tech, but can't build them : in the manufacture screen i cna select them, but gets only a 'begone' button even when i've got all the supplies. Do they require some facilty (maybe a power station ?) or i am missing some research ?
Title: Re: producing power armors and ships
Post by: ivandogovich on April 28, 2016, 11:26:50 pm
https://www.ufopaedia.org/index.php/Manufacturing_%28Piratez%29

This will explain all of the requirements and the associated base functions necessary to produce them.
I'll have an article up on the Bootypedia soon that goes more in depth into base functions.
Title: Re: producing power armors and ships
Post by: ivandogovich on April 29, 2016, 02:34:21 am
And here the article is: https://www.ufopaedia.org/index.php/Facilities_(Piratez)#Facility_Functions (https://www.ufopaedia.org/index.php/Facilities_(Piratez)#Facility_Functions)
Title: Re: producing power armors and ships
Post by: Manunancy on April 29, 2016, 07:48:56 am
Thnaks - i looked around and figured out my mistake : i missed the fact that I needed three unplugged armors to canibalize to make one kustom(i've got only two at the moment)