OpenXcom Forum
Modding => Released Mods => XPiratez => Topic started by: AncientSion on April 21, 2016, 09:26:27 am
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Just a small question in regards to combat damage Resolution.
Osiron Security has 50 Front Armour and 35 Health
HMG does 65 dmg with PS Ammo.
I recently downed such a guy with a single hit.
The Minimum damage for that to happen would be 86 damage.
With a base damage of 65 and a 50 to 150 % damage range, it would require at least a 133 % roll on the Initial hit.
Or, on a dice from 1 to 100, at least a 83. So 1 out of 5 hits has the statistical Chance to 1 hit kill.
Is the math and reasoning here correct ?
- thanks
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Your reasoning and math is correct but for a single assumption. Gun damage is 0-200%. Explosives and some special cases are 50-150%. Unless you are playing with TFTD formula option in which case everything is 50-150%
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(Note that XPiratez is not designed to be played with the TftD formula applied widely. It comes with its own pick of formulas for each weapons)
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It is even written in one of the starting Pedia articles: "*GUNS and SWORDS generally cause 0-200% of their stated damage on any hit."
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Chill. I didnt alter the game options, it was just the wrong assumption above. Thanks for clarifying though.