OpenXcom Forum

OpenXcom => Troubleshooting => Topic started by: Dioxine on November 19, 2015, 04:54:12 pm

Title: Changes in font handling?
Post by: Dioxine on November 19, 2015, 04:54:12 pm
I've finally upgraded from September version, and my modded font no longer work. How are the modded fonts handled now? Where they should be put, what commands etc. (can't find it in the Ruleset Reference)
Title: Re: Changes in font handling?
Post by: SupSuper on November 29, 2015, 03:29:32 am
I'm not aware of any modded font changes. As long as you have your font files in a Language folder and specify "fontName: Font.dat" in your ruleset, it should work fine.
Title: Re: Changes in font handling?
Post by: winterheart on November 30, 2015, 11:09:39 am
Here (https://www.ufopaedia.org/index.php?title=Font_collection_%28OpenXcom%29).