OpenXcom Forum
OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Suggestions DONE => Topic started by: flesh420420 on October 11, 2015, 06:30:01 pm
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I like to label my troops for easy referencing. Like a soldier with a shotgun I like to put "/sg" tag on his name, because I have a hard time remember who has what.
Would it be possible to label soldiers at the Inventory Screen while equipping them? Instead of having to go to a different menu to label them each separately? It'd make labeling troops soooo much quicker.
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Unlikely, since AFAIK the inventory screen requires actually starting a battlescape mission (yes, even if you're just equipping the soldiers from the craft menu), and it's a different engine which doesn't allow renaming. So it would require a massive rewrite of the code.
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OK. Thanks for response.
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Implemented here: https://openxcom.org/forum/index.php/topic,4187.msg57075.html#msg57075
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So it would require a massive rewrite of the code.
Implemented here: https://openxcom.org/forum/index.php/topic,4187.msg57075.html#msg57075
I feel so silly now. :)
(I've been lied to! :P)
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You were right that it starts a battlescape mission in the background... and you were right that it is a completely different engine too.
Fortunately, unlike the 1994 xcom, it is just one application, so we can easily send data between the two engines and even keep links between their respective objects (if convenient).
For the 1994 xcom it would definitely mean a massive rewrite, for openxcom it requires just a few hacks :)
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Yeah, I knew all this, but I was under impression that it would still be hard to translate data.
Nevermind; what counts is that you did an awesome thing.
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may as well pr that