OpenXcom Forum
OpenXcom => Open Feedback => Topic started by: kikimoristan on August 11, 2015, 06:56:14 am
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been trying to figure out how t make the engine treat new terrain as either underwater or surface. is it from the mcd? is it in the rul file? anyone knows?
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been trying to figure out how t make the engine treat new terrain as either underwater or surface. is it from the mcd? is it in the rul file? anyone knows?
The only division between 'underwater' and 'surface' terrains is the depth: [] variable that is assigned to all the underwater terrains in the ruleset.
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nice. thank hobbes. that information is very handy.