OpenXcom Forum

OpenXcom => Open Feedback => Topic started by: adam on August 10, 2015, 12:43:35 am

Title: Secret Pacts that confuse me...
Post by: adam on August 10, 2015, 12:43:35 am
I've been playing for 40+ missions. Then I lose the USA to a "secret pact" despite the fact that

I did have an alien base in South America that took me a while to detect (hovering aircraft don't seem to detect as well as they did in the original?) But I don't think I ever lost a country in the original based on problems in another continent, so I am confused.

This is in 1.0, not the nightlies, FWIW.
Title: Re: Secret Pacts that confuse me...
Post by: Ridаn on August 10, 2015, 01:00:57 am
I think it is impossible to foil Alien Infiltration mission, only delay its completion by destroying scouting UFOs.
It just gets randomly generated, then battleship spawns and thats it - by the end of the month you lose a topmost country from one specific area, even if you shoot battleship down.
 
I think only Russia is immune to Infiltration, because its spread across multiply areas, or because it isnt specified in one, or something else along those lines.
Title: Re: Secret Pacts that confuse me...
Post by: Arthanor on August 10, 2015, 01:02:02 am
You are most likely facing an Alien Infiltration (https://www.ufopaedia.org/index.php?title=Alien_Infiltration). This has nothing to do with the alien base you found.

This is a nasty mission, one of those that are aimed at getting you to go to Cydonia instead of lingering on Earth. In your case, aliens will convert countries in North America over time, not much you can do about it, unfortunately.

Indeed, Russia cannot defect to the Aliens, unlike every other country in the game. It was hardcoded not to in the original, and a similar situation comes from the the way the rulesets are written for OpenXCom.
Title: Re: Secret Pacts that confuse me...
Post by: adam on August 10, 2015, 01:42:19 am
Hmm, thanks. Weird that it happened this way.

Probably time to give this a rest...
Title: Re: Secret Pacts that confuse me...
Post by: Warboy1982 on August 10, 2015, 05:52:01 am
just an FYI: a signed pact means an alien base gets built.
Title: Re: Secret Pacts that confuse me...
Post by: doctor medic on August 10, 2015, 10:12:26 am
just an FYI: a signed pact means an alien base gets built.
If you see a base in a capital and see a base and a battleship then give up trying to save the country and go for the base if you can
Title: Re: Secret Pacts that confuse me...
Post by: Mr. Quiet on August 24, 2015, 07:29:52 pm
If you see a base in a capital and see a base and a battleship then give up trying to save the country and go for the base if you can
Just give up altogether and embrace Alien Transhumanism!!
Title: Re: Secret Pacts that confuse me...
Post by: Mazian on August 24, 2015, 08:39:19 pm
Don't give up just because of this!  Believe me, you can still win even with most countries siding with the aliens.
Title: Re: Secret Pacts that confuse me...
Post by: 7Saturn on August 24, 2015, 10:26:17 pm
Well, we just had all these points (https://openxcom.org/forum/index.php/topic,3846.0.html). In principle, if you know how to make money in this game, you can't really loose for lack of funding countries. Russia will remain indefinitely, so there's no reason to panic. Aside from that: Forget about the idea to keep countries forever. Won't happen...