OpenXcom Forum
Contributions => Playthroughs => Topic started by: SIMON BAILIE on July 11, 2015, 06:00:21 pm
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Just did a landed heavy gunship with mercenaries and without being able to abuse psionics they are a bit of a knightmare, piratez v0.9j. In fact I almost ran out of explosives, first time I had to go back to my craft for more H/E to take out a tank.
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Just did a landed heavy gunship with mercenaries and without being able to abuse psionics they are a bit of a knightmare, piratez v0.9j. In fact I almost ran out of explosives, first time I had to go back to my craft for more H/E to take out a tank.
Could you reupload the screenshot? Since the fiel seems to be empty.
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Unfortunately I deleted the original but what I was getting at is that the mutons/mercenaries in piratez without psionics are very challenging especially on superhuman. One of the best non explosive tactics is liberal use of hammers. But getting up next to them without being hit is another matter.
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Any difference in xpiratez?