OpenXcom Forum
Modding => Work In Progress => Topic started by: Rodi on April 12, 2015, 05:52:00 pm
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High all, I'm looking at doing some work that could be combined with other mods and right now I'm working on a set of starting HWP for x-com, but I'm having some issues (and balance pending)
The game crashes with the mortar or minigun going into battle and viewing the minigun HWP UFOpaedia article (but only that)
Could I get a second set of eyes because I'm using the tool at https://falkooxc2.pythonanywhere.com/rulcheck#
And it's mostly clean (I'm being lazy about extra languages and the two 'integers' I'm pretty sure are integers in hexadecimal which is what https://www.ufopaedia.org/index.php?title=SOUND#Sound_files is showing for SAMPLE2.cat)
Thank you for any help or assistance you can give ^_^
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I think you need the sound numbers in decimal.
And the two instances of "HWP_MINIGUN" are suspicious, I'd rename them to STR_HWP_MINIGUN
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That fixed the UFOpaedia like a charm, but still crashes taking them into battle.
Thanks ^_^
Still some more bug hunting, but great start and so quick too, thank you! :D
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I don't know for the minigun tank, but the bigSprite: 5002 of the mortar tank is more than suspicious.
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That was it! ^_^
The tanks go into battle, shoot and die successfully!
(Minigun needs a fix though because it's using the wrong bullet sprite and sound, but that's fixable)
Thank youns SO MUCH for the troubleshooting! Now for the next tree of ranks *rubs her hands together and giggles)
Spoiler: Hoping to make this work with xeno operations and compliment it's other trees and improve HWP lifespan throughout it