OpenXcom Forum

OpenXcom => Suggestions => Topic started by: Jstank on March 15, 2015, 07:20:59 pm

Title: Manufacturing bug/ unintended consequence of item limits.
Post by: Jstank on March 15, 2015, 07:20:59 pm
So I'm playing with reinforced item limits and I noticed a really annoying thing.

When I manufacturing things and I run out of store space it brings up a message that wants me to sell off excess items. The problem is when I sell off the minimum required items needed my next manufacturing cycle puts me over the limit again.

When this screen comes up is there a way to trigger "your production has stopped because there is no room to store more items screen"?


I don't know if it is possible but it is something that I noticed.
Title: Re: Manufacturing bug/ unintended consequence of item limits.
Post by: volutar on March 15, 2015, 07:29:26 pm
Fair call.
Actually this idea of reinforced limit was not well thought out. I guess you found real the flaw in it, which requires either a quick fix, or temporary disabling this feature until it will be fixed.
Title: Re: Manufacturing bug/ unintended consequence of item limits.
Post by: Jstank on March 15, 2015, 09:04:53 pm
I would suggest that if there is an item limit breach then all manufacturing jobs be set to 0 items.