OpenXcom Forum

Contributions => Programming => Topic started by: Argo on March 14, 2015, 11:37:30 am

Title: Strange visual bug
Post by: Argo on March 14, 2015, 11:37:30 am
I have found a strange visual bug.....the weapons seem disappear only when a unit walk in south-west direction and behind there is a wall (The weapons are in the hands of a unit  :P).
This problem seems more visible in alien base tileset.
If a unit walk in a another direction or there is not a wall behind is all ok.
Is normal this?
Title: Re: Strange visual bug
Post by: Argo on March 20, 2015, 03:47:19 pm
Sorry, I forgot one thing. I saw that this bug only happens when you use a pistol (gun powder).
It does not happen when using a rifle.
Title: Re: Strange visual bug
Post by: ivandogovich on March 20, 2015, 04:27:27 pm
Sounds like "clipping."  Some wall items encroach into the tile where the soldier is standing.  When they face in certain directions, the handobject can project partially into the wall and can get cut off.

Cheers, Ivan :D
Title: Re: Strange visual bug
Post by: Warboy1982 on March 20, 2015, 05:24:31 pm
1.0 or nightly?
Title: Re: Strange visual bug
Post by: Argo on March 20, 2015, 05:57:33 pm
Hi warboy  :), now i am using a night build under windows 7 64bit. "openxcom_git_master_2015_03_17_2139".