OpenXcom Forum
Contributions => Programming => Topic started by: bubblecannon on October 16, 2011, 07:57:26 am
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I'm looking at working on a few changes to support some of the features in UFOExtender - however on reflection, I wondered if this was the project intent? or is the intention to be 100% original?
(as you guys know, ignoring bug/tactics fixes, UFO extender also came with a bunch of just useful UI enchancements)
Happy to disregard doing this, but just wanted to ensure this wasn't against the philosophy of openxcom (I'm not interested in making a UFO extender esque fork)
cheers
bubble
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It's fine.
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including UFOExtender-like stuff would be really nice.
oh, and just like it was in UFOExtender: simply make it so that it can be turned on and off (for now, probably best to do that with an external "ini"-file, later maybe in an option screen?)
EDIT: https://openxcom.org/forum/index.php/topic,302.0.html :) :)
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I'm working on a bunch of UI enhancements from UFOExtender only. Anything that is a playstyle change I'm leaving to the rulesets that Super is working on. It may even end that the rulesets do UI stuff too - not sure.
But most of the UI stuff is pretty easy to do, so if it turns out to be a non-event it's not much effort down the tubes (and is giving me an understanding of the codebase).