OpenXcom Forum
OpenXcom => Suggestions => Topic started by: Fred558 on September 08, 2014, 06:07:49 pm
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Hi there,
I only have one issue with this game, always had it but maybe now something can be done about it.
It happens every now and then when I want to take an aimed shot at the target, and I have like 76% chance to hit. That is a pretty good chance to hit, so I take the shot. What happens is that he misses, and that's not what bothers me. What bothers me is that he shoots my own guy who is standing in a 45 degree angle next to him.
It is an aimed shot. So at least let it be in the general direction of the target.
I was wondering if someone would be able to create a mod where when you do an aimed shot, the shot will at least be in the general direction of the target and not also possible to land somewhere in a 90 degree angle in front/side of your character.
Or maybe show me in the right direction to create this myself.
Thanks in advance.
Fred
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(https://static.tvtropes.org/pmwiki/pub/images/AW-XCOMAccuracy.jpg)
::) sorry, couldn't pass this up.
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Can't be as bad as the long war mod for xcom 2012, I had a 97% chance to hit with a sniper... Missed it. Shotgun, 3%. Critical hit, alien dead.... Just no.
Openxcom isn't much better! Could be worse tho... All my troops like to only miss their targets when a civilian is near by. Xcom hates civilians.
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(https://static.tvtropes.org/pmwiki/pub/images/AW-XCOMAccuracy.jpg)
::) sorry, couldn't pass this up.
LOL! ;D
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Hm, I thought the cone of fire when you miss was already affected by the accuracy of the shot...
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Ivan, you really do describe the bizarreness of shooting in xcom.