OpenXcom Forum

Contributions => Programming => Topic started by: marxistninja on August 17, 2014, 06:51:05 am

Title: Double Skyranger Minor Bug (Possible MiB bug)
Post by: marxistninja on August 17, 2014, 06:51:05 am
So I encountered a weird bug when fighting the MiB.  Picture speaks for itself and my soldiers were split in half between the two.  On this map, there was no enemy UFO, even though this was a landed mission, and I collected 100 Elerium in the process.  I think it was a coverup mission, similar to the base mission where there is no UFO.     

This has only happened once against the MiB and it wasn't game breaking, just odd. If nothing else, this bug is just like the Giants of Skyrim: not game breaking but hilarious.

(And yes, the Filename is required.)       
Title: Re: Double Skyranger Minor Bug (Possible MiB bug)
Post by: Aldorn on August 17, 2014, 11:12:54 am
Hey someone find a way to make 2 Skyrangers land on a same mission !
 :)
Title: Re: Double Skyranger Minor Bug (Possible MiB bug)
Post by: Dioxine on August 18, 2014, 05:41:49 pm
Use the newest MiB version. This happened because the author simply used XCom craft as MiB "UFOs", hence the XCom soldiers were spawned in their own AND MiB ship. He's already fixed it by making separate tilesets for MiB craft, without the XCom spawn special flags.
Title: Re: Double Skyranger Minor Bug (Possible MiB bug)
Post by: Hobbes on August 19, 2014, 02:54:46 am
robin might be interested on this Area51 tileset to differentiate between XCOM and MiB Skyrangers...