OpenXcom Forum
Contributions => Programming => Topic started by: crackerizer on July 25, 2014, 11:18:08 am
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Hello, I have started developing a language module for OpenXcom. But I'm now facing a problem with the getSurface() method in font.cpp as I tried to divide the font image from a single file to small images for each character. Before going further, I would like to ask core developers here what direction I should take. I'm new to OpenXcom development so any suggestion will help me a lot.
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For information, what is the purpose of this ?
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Aldorn, to make a new supported language easier, avoid interference of languages and to support complex rendering language.
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It's a little short as a description... :P thanks anyway :)
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Not sure what you're asking. Palette operations need access to the font surface. You break it, you fix it. :P