OpenXcom Forum
Modding => Work In Progress => Topic started by: robin on June 22, 2014, 09:49:35 pm
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As per thread title.
Is it correct? Zombie uses 15 frames more for its death animation.
Edit: oh, I saw only now the 'deathFrames:' entry. Sorry.
Also I always included empty frames for units, to keep the frame-count multiple of 16 (Ryskeliini's mods I studied before I started modding, did this too): is it not necessary?
Thanks.
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Yes, it is correct. TFTD zombies and TFTD civilians also use this routine. The difference is
- type: ZOMBIE_ARMOR
.....
deathFrames: 18
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Yes, it is correct. TFTD zombies and TFTD civilians also use this routine. The difference is
- type: ZOMBIE_ARMOR
.....
deathFrames: 18
Yeah I just saw it too. But thanks anyway!