OpenXcom Forum

OpenXcom => Suggestions => Topic started by: Taberone on May 30, 2014, 07:54:32 am

Title: Civvies outside Terror Missions
Post by: Taberone on May 30, 2014, 07:54:32 am
Would it be possible to do Civilians outside of Terror Missions like in Xenonauts? Also, would it be possible for a modification to occasionally have civilians armed with a pistol?
Title: Re: Civvies outside Terror Missions
Post by: kkmic on May 30, 2014, 09:25:30 am
Would it be possible to do Civilians outside of Terror Missions like in Xenonauts?
I think that would have to depend on the terrain. Something like having civilians on farm maps, and no civilians on arctic maps? Anyways, there are other implications in this, like having to save them and such.

Also, would it be possible for a modification to occasionally have civilians armed with a pistol?
It was discussed, but I can't quite find the thread now. I believe that it will get implemented as a mod at some point. It would probably require some coding too.
Title: Re: Civvies outside Terror Missions
Post by: Jstank on June 05, 2014, 08:23:44 am
One of the mods on the mod site changes the map of a landed terror site to house half of the map as the terror ship and half of the map as a city with terror missions. It makes sense that the UFO would be landed where they are terrorizing!
Title: Re: Civvies outside Terror Missions
Post by: Sectoid_Soldier on June 06, 2014, 02:34:20 am
One of the mods on the mod site changes the map of a landed terror site to house half of the map as the terror ship and half of the map as a city with terror missions. It makes sense that the UFO would be landed where they are terrorizing!

This one has my vote. I like it.
Title: Re: Civvies outside Terror Missions
Post by: Aldorn on June 06, 2014, 09:20:20 am
Depending on efforts needed to make it works, such a feature could be a nice improvement
Title: Re: Civvies outside Terror Missions
Post by: moriarty on June 06, 2014, 10:40:30 am
absolutely! I'd like to see a farmer in a rural UFO crash impaling a sectoid on a pitchfork... "ain't nobody got the right to trample my crops, no matter how weird they look!"


... and then proceeding to attack the xcom soldiers for the same reason... :D :D
Title: Re: Civvies outside Terror Missions
Post by: Aldorn on June 06, 2014, 10:51:32 am
absolutely! I'd like to see a farmer in a rural UFO crash impaling a sectoid on a pitchfork... "ain't nobody got the right to trample my crops, no matter how weird they look!"


... and then proceeding to attack the xcom soldiers for the same reason... :D :D

Beware your farmer not to be considered by XCom as a MIB spy dressed as a farmer 8)
Title: Re: Civvies outside Terror Missions
Post by: Solarius Scorch on June 07, 2014, 03:59:07 am
MISSION SUMMARY:

ALIENS KILLED: 8
ALIEN CORPSES RECOVERED: 11
ARTIFACTS RECOVERED: 5
PITCHFORK RECOVERED: 1
Title: Re: Civvies outside Terror Missions
Post by: yrizoud on June 07, 2014, 04:44:21 am
SHEEP DETONATED: 2
CROP CIRCLES: 1
Title: Re: Civvies outside Terror Missions
Post by: Gifty on June 07, 2014, 06:32:32 am
"Why is the pitchfork worth minus points?"
Title: Re: Civvies outside Terror Missions
Post by: Warboy1982 on June 08, 2014, 01:40:59 pm
civilians can show up on any mission type already, provided the maps have spawn nodes for them.
Title: Re: Civvies outside Terror Missions
Post by: kkmic on June 10, 2014, 10:52:15 am
And you score is influenced by saving/losing them?
Title: Re: Civvies outside Terror Missions
Post by: Aldorn on June 10, 2014, 10:57:09 am
civilians can show up on any mission type already, provided the maps have spawn nodes for them.
Robin, a civilian with a uniform and a magnum please... 8)
Title: Re: Civvies outside Terror Missions
Post by: Warboy1982 on June 10, 2014, 12:28:47 pm
Robin, a civilian with a uniform and a magnum please... 8)

they still have civilian AI.

luke has already made civilians capable of holding weapons, a long while ago. he was modding openxcom before it was moddable
Title: Re: Civvies outside Terror Missions
Post by: Aldorn on June 10, 2014, 01:23:58 pm
they still have civilian AI.

luke has already made civilians capable of holding weapons, a long while ago. he was modding openxcom before it was moddable
Do you mean we have to wait for the return of the Jedi  :o
Title: Re: Civvies outside Terror Missions
Post by: Sectoid_Soldier on July 18, 2014, 08:02:53 pm
Civvies on farm missions might be appropriate.
Title: Re: Civvies outside Terror Missions
Post by: luke83 on July 19, 2014, 12:53:00 pm
Plenty of weapon holding civies here https://www.openxcom.com/mod/lukes-battle-sprites  (https://www.openxcom.com/mod/lukes-battle-sprites) If someone has some Example code on How to bring these into game i would be very grateful :P

Title: Re: Civvies outside Terror Missions
Post by: Hollow_Fang on August 26, 2014, 10:26:39 am
So for this idea! The idea of deployment on a harvesting mission with no one in sight to harvest except in terror missions makes no sense.
Title: Re: Civvies outside Terror Missions
Post by: Dioxine on August 26, 2014, 03:59:11 pm
Civilians can be spawned on each mission, and you will get score for them exactly as in the Terror mission. This is tested.

No armed civilians are possible (even if sprites are plentiful nowadays), no one has coded that. Yet. Someone step up, because the main dev team is busy with TFTD :)
Title: Re: Civvies outside Terror Missions
Post by: smexyvami on August 26, 2014, 11:00:43 pm
when is armed civys  ::)
Title: Re: Civvies outside Terror Missions
Post by: Solarius Scorch on August 26, 2014, 11:03:04 pm
when is armed civys  ::)

Yeah, when are the armed civies at? When are they, eh?
Title: Re: Civvies outside Terror Missions
Post by: RSSwizard on August 27, 2014, 02:09:54 am
Id like to see Dead Civvie Corpses.
Those farmers be dead long before you show up or they ran the hell away.

As for a terror mission its quite clear from the Intro Cinematic that the aliens get dropped out of the ship by some kind of grav lift and then the ship just takes off and leaves them. Having the ship sitting there on the ground in some giant parking lot just makes it a target for multiple Cruise Missile strikes anyway and the ETs would know better.

Title: Re: Civvies outside Terror Missions
Post by: smexyvami on August 27, 2014, 08:45:43 pm
Id like to see Dead Civvie Corpses.
Those farmers be dead long before you show up or they ran the hell away.

As for a terror mission its quite clear from the Intro Cinematic that the aliens get dropped out of the ship by some kind of grav lift and then the ship just takes off and leaves them. Having the ship sitting there on the ground in some giant parking lot just makes it a target for multiple Cruise Missile strikes anyway and the ETs would know better.
but thay dont know what are military cappabilitys are as thay just came in to invade the pore blue mother earth
Title: Re: Civvies outside Terror Missions
Post by: Random Commander on September 14, 2014, 06:45:38 am
You remember those cars that sometimes appear in luke's extended terror, right?

What if they were like civilian HWPs? Still needed to be saved, just bigger targets and have more health/armor?

They should also be shrunk to be 2x2, of course ;)
Title: Re: Civvies outside Terror Missions
Post by: HelmetHair on October 01, 2014, 10:34:46 pm
Personally, as a backwoods redneck I giggled at the thoughts of a terror mission in Dallas. The civilians all running around being like "Oh NOES"... Nah, It would be an Alien blood bath, seriously. Even in '99 coming off the tail end of the Assault weapons Ban there was a shit ton AR-15s pre-ban magazines, and all kinds of goofy shit. Not to mention that the largest gun show in the Western hemisphere happens less than four hours away by car in Tulsa. Soooo yeah, Aliens would get their shit pushed in by folks like me screaming "YEEEEEHAW!

I also wondered why there were never any police officers on a terror mission. Big F'ing UFO comes out of the sky and then 911 reports start coming in. Reminds me of the line in Big Trouble in Little China. "Shouldn't we call the police?". "Police got better things to do than get killed, Jack". Although,  it would be awesome to see Civvy police officers with pistols and shotguns blasting the crap out of aliens.


-HH

Title: Re: Civvies outside Terror Missions
Post by: Arthanor on October 01, 2014, 10:40:58 pm
I think you can in fact give civilians weapons, but they only use them in reaction fire (against aliens, or both XCom and aliens? Not sure...) instead of firing during their turn.

If it is possible to select which civilians get weapons, a class of police officers could work. They'd only reaction fire, since they would be too scared  to go and look for aliens. Only XCom operatives dare to seek out the enemy unknown ;)