OpenXcom Forum
OpenXcom => Suggestions => Topic started by: yrizoud on May 04, 2014, 05:38:37 pm
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The vanilla game lets you keep researching live aliens even when there's nothing more to research.
I wonder if it would be a good idea to have the game stops proposing alien interrogations when there's nothing more to research.
I know there can't be a perfect safety against useless research, because for example you can research a medic, and the last unknown autopsy gets completed before the medic interrogation is over.
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OpenXcom already does that. ;) If a live alien poses no benefit to research, he will, uh, suffer an "accident" in transit.
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If a live alien poses no benefit to research, he will, uh, suffer an "accident" in transit.
What about the ones in storage? I had 5 Sectoid soldiers before starting research, and now I can't get rid of the remaining 4.
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What about the ones in storage? I had 5 Sectoid soldiers before starting research, and now I can't get rid of the remaining 4.
Just sell them if u turn on "Live alien sell" option.
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Or right-click the Alien Containment facility in the base (the square block). You get a screen where you can, err, convert live aliens to dead ones.
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Well dang, now I learned something!
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1. I know, no limits for live aliens is an original X-COM bug. Maybe, do something with it — i.e. when you bring more aliens than containment can hold, you should discard someone?
2. In base screen write something like "Alien containment (right-click to manage)"?
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1. I know, no limits for live aliens is an original X-COM bug. Maybe, do something with it — i.e. when you bring more aliens than containment can hold, you should discard someone?
2. In base screen write something like "Alien containment (right-click to manage)"?
1. There's an option for that in the game, I believe in the Advanced submenu?
2. Might be more polished to have a button for going to that screen from the regular Research screen but eh
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Or right-click the Alien Containment facility in the base (the square block). You get a screen where you can, err, convert live aliens to dead ones.
When did this happen? Things like this need more publicity, otherwise people might never know about them. Is there a place I can go to learn all of the games obvious and not-so-obvious functionalities?
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https://www.ufopaedia.org/index.php?title=Hidden_Features_%28OpenXcom%29
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Just found it,thanks, and I agree that the facility should get some kind of button.