OpenXcom Forum

Modding => Work In Progress => Topic started by: Ran on April 06, 2014, 11:13:37 pm

Title: making spent medipack-like items disappear?
Post by: Ran on April 06, 2014, 11:13:37 pm
Is it possible to "use up" medipack-like items (food) so they disappear like spent clips?
Title: Re: making spent medipack-like items disappear?
Post by: Dioxine on April 07, 2014, 12:15:52 am
Yeah you can make them non-recoverable, that way they'd disappear after being used up, but also after a mission no matter if you used them or not...
Title: Re: making spent medipack-like items disappear?
Post by: Arpia on April 13, 2014, 10:21:09 pm
there is a feature request for implementing consumable items... might help to +1 it >.>
https://openxcom.org/bugs/openxcom/issues/386 (https://openxcom.org/bugs/openxcom/issues/386)
Title: Re: making spent medipack-like items disappear?
Post by: Ran on April 14, 2014, 12:41:51 am
Done, thank you!

But I'm not sure we mean the same thing.
I'm not talking about an 'empty'" object which will not be recovered but an object which immediately disappears as you use it - because you eat it.
Also requires 'medics can heal themselves'
Title: Re: making spent medipack-like items disappear?
Post by: Arpia on April 14, 2014, 07:32:08 am
yeah... thats what I mean... single use items: potions, poisons, foods ect. >.>