OpenXcom Forum

Contributions => Offtopic => Topic started by: kharille on March 22, 2014, 08:11:20 am

Title: Other kinds of 'xcom' in the future?
Post by: kharille on March 22, 2014, 08:11:20 am
What if there was a 'Diablo' version of xcom?  I know some of the other ideas over the yeasr came out badly but somehow I think it can work under the right circumstances.

We see apocalypse take this into a real time strategy.  I'm a fan of mechcommander myself.  Maybe some aspects can be automated, like running for cover, maybe a game like dawn of war 2 with different soldiers and personality types?
Title: Re: Other kinds of 'xcom' in the future?
Post by: Incognito on March 22, 2014, 01:24:25 pm
In what way like Diablo? Real time X-Com? or a fantasy game inspired by X-Com (Build castles around the world, hire warriors to go fight off monster invasions ... raid dungeons?)
Title: Re: Other kinds of 'xcom' in the future?
Post by: kharille on March 22, 2014, 03:22:59 pm
I was thinking of a diablo like version where you watch it from 'that' view and hide behind cover, advance against the alien.  Something like apocalypse or fallout tactics...  But with more individual personalization, like night vision goggles, body armour, different weapon modes....
Title: Re: Other kinds of 'xcom' in the future?
Post by: surt on March 22, 2014, 11:21:26 pm
Something like apocalypse or fallout tactics...  But with more individual personalization, like night vision goggles, body armour, different weapon modes....
Wouldn't that be UFO: Aftermath?
Title: Re: Other kinds of 'xcom' in the future?
Post by: kharille on March 23, 2014, 12:56:03 am
Really need to watch a youtube on that sometime.....
Title: Re: Other kinds of 'xcom' in the future?
Post by: Solarius Scorch on April 02, 2014, 12:27:05 am
UFO: Aftershock (the sequel to UFO: Aftermath) is my second favourite game after X-Com. You really need to play it yourself, movies won't do it justice I guess (it doesn't look very glamorous, everything is in the mechanics).