OpenXcom Forum

OpenXcom => Suggestions => Topic started by: LouisdeFuines on March 09, 2014, 10:18:29 pm

Title: Identifying Alien-Base
Post by: LouisdeFuines on March 09, 2014, 10:18:29 pm
Hi,

just an idea from me.

At leat, when the hyperwave decoder has been build and you can see an UFO land at a base: Now it is clear, what race is in that base.

The same, when a certain ammount of UFOs has landet at an alien base (possibly 5) and you took down the landed UFO.

I`d like to have an option, where clicking on an alien base after being 100 % certain, what race leads it, does give me the name of the race.

For example, now I got 6 (!!!) alien bases in Africa. I simply can`t remeber each race.  :P
Title: Re: Identifying Alien-Base
Post by: Danny on March 09, 2014, 11:13:38 pm
Hi,

just an idea from me.

At leat, when the hyperwave decoder has been build and you can see an UFO land at a base: Now it is clear, what race is in that base.

The same, when a certain ammount of UFOs has landet at an alien base (possibly 5) and you took down the landed UFO.

I`d like to have an option, where clicking on an alien base after being 100 % certain, what race leads it, does give me the name of the race.

For example, now I got 6 (!!!) alien bases in Africa. I simply can`t remeber each race.  :P

Just take out 5 bases and farm the easiest race... ^^
Title: Re: Identifying Alien-Base
Post by: LouisdeFuines on March 10, 2014, 06:14:31 pm
My problem is, with time I forget, which base is led by which race  :D
Title: Re: Identifying Alien-Base
Post by: Danny on March 10, 2014, 09:57:18 pm
My problem is, with time I forget, which base is led by which race  :D

1. Attack a base.
2. See which alien is scuffling about in it, in the first turn.
3. Put all troopers back in the exit area.
4. End mission.
5. ...
6. Profit! ^^
Title: Re: Identifying Alien-Base
Post by: LouisdeFuines on March 16, 2014, 04:13:13 pm
Yeah, that`s possible.

But I could save the Elerium, when after a while a simple click on the base would tell me, which race is there.

Seems like an idea for a mod for me.  ;)
Title: Re: Identifying Alien-Base
Post by: Danny on March 16, 2014, 05:26:18 pm
Yeah, that`s possible.

But I could save the Elerium, when after a while a simple click on the base would tell me, which race is there.

Seems like an idea for a mod for me.  ;)

That is why you keep a Skyranger on the payroll, it doesn't cost Elerium... ;)
Title: Re: Identifying Alien-Base
Post by: Solarius Scorch on March 18, 2014, 04:59:47 pm
That is why you keep a Skyranger on the payroll, it doesn't cost Elerium... ;)

I think the OP is right not because it's that necessary, but because lack of this feature is annoying (flying back and forth, risking your neck in base recon) and illogical (you know what alien race pilots the ship, what's the difference between a ship and a base?). I fully support this idea. :)