OpenXcom Forum
Modding => Work In Progress => Topic started by: Ascadix on December 15, 2013, 06:10:12 pm
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Hello,
I'm trying to translate some MOD to French, but i wonder which is the best suited encoding for the ruleset files ?
Some existing files are UTF-8 w/o BOM, is it the preferred choice ?
Thanks.
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OpenXCom is using a library called YAML to load (and sometimes write) the data text files. According to the docs, it should support quite a few encodings.
In my opinion, you should use the same encoding as the files from "stock" OpenXcom distribution : if a curious user wants to look or modify files, your files will behave like the others.
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Hello,
I'm trying to translate some MOD to French, but i wonder which is the best suited encoding for the ruleset files ?
Some existing files are UTF-8 w/o BOM, is it the preferred choice ?
Thanks.
UTF-8 w/o BOM is the standard.
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UTF-8 w/o BOM is the standard.
Ok, thanks.