OpenXcom Forum
OpenXcom => Suggestions => Topic started by: mercy on September 06, 2013, 10:18:48 pm
-
At creation of beginning base the radar range clears fog of war around the area. All other areas of Earth are covered with thick clouds + semi-transparent darkness indicating XCOM knows NOTHING what transpires there.
Patrolling craft clears fog of war temporarily as long as lingering in remote areas.
-
Seeing radar ranges fills basically the same gameplay function, mind.
-
turning this into a FOW graphically is something that might be considered if we ever turn the geoscape into a true 3D-rendered or openGL globe, though... for now, it is impossible (and probably not necessary, like Align said :) )
-
I once create something like that when I try do radars ranges but its was all scraped because Volutar solution for radars was faster and look better.
https://openxcom.org/forum/index.php/topic,322.msg4756.html#msg4756
-
Make it a darkish scary cloudy FOW and I'll take it :)
-
Imagine the foreboding, dark world of Twilight Zone. Alien incursion increased generation of storm clouds, which acquired a dim, murky color tone toward black. There is still plenty of sunlight, only a lot more foreboding storms.
Earth from above looks like a ghastly Fog of War. However where the light of XCOM penetrates - successful missions - the clouds seem to clear and the lands enjoy the sunshine. Where XCOM loses a base, Twilight Clouds reappear.
Also UFO-s are mostly seen coming out of the darkest clouds what often looks like a nasty hurricane with plenty of lightning storms in the center, A'la Final Countdown.