OpenXcom Forum

OpenXcom => Open Feedback => Topic started by: shadics on May 15, 2025, 09:18:13 am

Title: The coverage is very fragile.
Post by: shadics on May 15, 2025, 09:18:13 am
I've noticed that any type of weapon can destroy almost anything within the game. Even my assault rifles can break stone walls with a single shot. I saw that the Brutal-OXCE mod has an option to make cover indestructible or much more fragile. Does that mean there's a universal way to increase the durability of cover? If so, where do I need to look?
 ???
Title: Re: The coverage is very fragile.
Post by: Meridian on May 15, 2025, 09:43:48 am
If so, where do I need to look?

In BOXCE, under Options > Advanced > BOXCE > Terrain destructibility
Title: Re: The coverage is very fragile.
Post by: shadics on May 16, 2025, 09:55:03 am
I found that option, what I wanted to know is if I can modify that outside of the game, because the options the mod gives me don't convince me.
Title: Re: The coverage is very fragile.
Post by: Meridian on May 16, 2025, 10:22:56 am
Yes, you can modify the MCD files in a MCD editor.
Title: Re: The coverage is very fragile.
Post by: CrazedHarpooner on May 16, 2025, 11:28:02 am
Alternatively, you can mod each weapon to alter the damage dealt to terrain with
Code: [Select]
damageAlter:
  toTile: 0.5 # Default value
You can even combine both options, via MCD record editing to toughen / weaken each terrain part and weapon moding to increase / decrease their terrain destruction capabilities.