OpenXcom Forum

OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Support => Topic started by: Extremator on May 06, 2025, 01:11:59 am

Title: FUNDS or Current Funds for buy/sell
Post by: Extremator on May 06, 2025, 01:11:59 am
I don't quite understand if this is a bug. And if it is, where exactly it comes from (OXC or OXCE).

Explain to me why the same value (monetary resource) is called differently in buying and selling?
- screenshots are attached below

We have two separate text lines STR_FUNDS and STR_CURRENT_FUNDS.
- I think it would be more correct for the buy/sell windows to use the second value. Or no?

 . . .

I also noticed that something similar exists for the titles of fighter names (at the base), training statistics (shift+ctrl+E in battle), pilot experience (global view), save names (save/load game).
- STR_NAME
- STR_NAME_UC
The thing is, I wanted to stylize the "Name" header for a separate modification as a "Nick's"/"Soldier's" (I can't convey the specifics of calling friends by their husbands and/or friends by their names in my language), but in battle, when viewing the accumulated experience, the old "Name" remains there.
If I change it in both places, then now my saves will also be called like this... and when viewing the pilots experience... and when viewing the list of available targets for departure...
Title: Re: FUNDS or Current Funds for buy/sell
Post by: Meridian on May 06, 2025, 10:52:45 am
I don't quite understand if this is a bug.

No, it is not a bug.

And if it is, where exactly it comes from (OXC or OXCE).

It comes from OG.

Explain to me why the same value (monetary resource) is called differently in buying and selling?

Because that's how it was in OG, no other reason.
Title: Re: FUNDS or Current Funds for buy/sell
Post by: Extremator on May 09, 2025, 08:47:18 pm
No, it is not a bug.
Okay, I understand you perfectly.

It comes from OG.
OG is Original Game?
If I understood you correctly.

Because that's how it was in OG, no other reason.
Okay. Then tell me, can I change these values ​​at my discretion within my mod, so as not to bother you?
Or do I need additional tools here that are not available?

 . . .

I'll describe what I want to see:
On the left, one line, "current money" is indicated, and it should differ from what is visible in the main database viewing window (name, location, money).
On the right, two lines. The first is the amount of the purchase/sale. The second is how the storage space changes.
Title: Re: FUNDS or Current Funds for buy/sell
Post by: Meridian on May 09, 2025, 10:54:31 pm
Okay. Then tell me, can I change these values ​​at my discretion within my mod, so as not to bother you?
Or do I need additional tools here that are not available?

I'll describe what I want to see:
On the left, one line, "current money" is indicated, and it should differ from what is visible in the main database viewing window (name, location, money).
On the right, two lines. The first is the amount of the purchase/sale. The second is how the storage space changes.

If you want to change things at your discretion, you'll need to change the openxcom c++ source code.