OpenXcom Forum

Modding => Released Mods => The X-Com Files => Topic started by: bananas on May 05, 2025, 12:19:11 am

Title: question about rules files
Post by: bananas on May 05, 2025, 12:19:11 am
So I've been doing some light editing in the X-com files here and there, music swaps, name updates, things like that. Most everything responds like expected, except for 2 things: The AI names were all edited to be 100% upper case, and sometimes AI units are spawned with allcaps names, other times they are spawned with normal cap names. I would've said it was 50/50 but I had a line of allcaps name being spawned one after the other, so I don't even know.

Second, I tried to make some minor and major changes to the Soldier Rules file (soldiers_XCOMFILES.rul) and that doesn't seem to change anything at all. Is there like a core change file or something?
Title: Re: question about rules files
Post by: Solarius Scorch on May 05, 2025, 01:34:48 am
Are you making a submod, or editing XCF files directly?
Title: Re: question about rules files
Post by: bananas on May 05, 2025, 02:34:22 am
I thought I was editing XCF directly, I don't know nearly enough to make a submod.

As a simple test I tried to edit the soldier cost to make it $696969, and no dice.