OpenXcom Forum

OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Support => Topic started by: Aldorn on March 29, 2025, 02:49:39 pm

Title: [SOLVED][Question]About UFO stats, is the acceleration used?
Post by: Aldorn on March 29, 2025, 02:49:39 pm
Hello,

It's just a question, let's say a confirmation

I'm having a look at UFOs stats, and in my mod I had "accel" for every UFO  :-\

But having a look at the reference ruleset, there is no such property for UFOs, only for crafts

Same in the xcom1 standard ruleset, no accel for UFOs

It was probably a mistake introduced while integrating some submod, but I would prefer to have confirmation before removing this property

Thanks
Title: Re: [Question]About UFO stats, is the acceleration used?
Post by: Yankes on March 29, 2025, 03:02:09 pm
Right now `accel` is only used by Xcom crafts, but indeed it exists in UFO too but only because it share data structure with Crafts.

Overall I could use this value as well as we have it already, but right now have other changes at hand.
Title: Re: [Question]About UFO stats, is the acceleration used?
Post by: Aldorn on March 29, 2025, 03:36:23 pm
Ok, I will just outcomment it, in case it is implemented in the future :)

Let me set this topic as SOLVED

Thanks for your quick answer