OpenXcom Forum
OpenXcom => Open Feedback => Topic started by: DonTermi on March 28, 2025, 05:12:53 pm
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Hi, I recently saw X-Com: Ufo Defense on sale at GOG.com and had to buy it right away.
It actually runs quite well with the Dosbox. But there are a few places where it gets pretty slow.
By random I saw a few xcom videos on YouTube with openxcom.
I have now installed the latest nightly build Meridian 2025-02-07. Everything is running without any problems and really well.
But after an hour of playing, I realized that I came to a bit of a standstill. Only then did I realize that I didn't have Elerium-115 yet. I then played a few more missions and took extra care. But no Elerium-115 dropped.
Then I played the original game briefly on GOG. It got the Elerium-115 with the first mission.
Is there a drop problem with it in the current nightly build? Apart from a few resolution settings, I haven't changed anything else. I also don't use any mods.
I'm a bit at a loss right now ... :o
Translated with DeepL.com (free version)
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Elerium-115 is destroyed if you (or the aliens) use explosive ammunition or grenades nearby.
Exploded UFO power sources also don't have Elerium-115.
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Ah ok. I just saw on some openxcom videos that the Elerium-115 had received on an intact (not shot down) UFO.
Is this a change in openxcom compared to vanilla?
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All right. The ufopedia helped me to understand my problem. 👍