I have been absolutely obsessed with this mod the past three days to the point it is doing bad, bad things to my sleep pattern. I am a long time fan of the franchise, yadda yadda, anyway, to the meat and potatoes.
After my 4th base defense mission was a complete surprise, not having the easy to defeat pirates and raiders, but actual DOOM assets with plasma guns, rocket launchers, gatling guns and the literal forces of hell kicking my teeth in - and getting those attacks pretty frequently, interspersed with a surprise raid by Ratmen in SWAT gear, I am wondering something.
What are the missions you do that provoke certain factions and enemies to attack your base? Was it all the zombies I killed that made demons knock on my door? Was it all the threatening Ratmen farms I burned to the ground that made them call 911 on me?
On that point, and it might be a spoiler I am begging for, but maybe there is a resource or a link that details what kind of missions you take part in or what kind of enemies you kill provokes attacks on your bases? Y'know, so I know what to expect in my third run (I don't want to talk about my first run).
At any rate, I'd like to have a confirmation on the two examples I mentioned above, please and thank you.
Without knowing your circumstances, it is difficult to say.
Most usual suspects for unseemingly difficult crackdowns catching you early (I ASSUME it is early, you couldn't have possibly gotten that far in 4 days): Boss rank. Starting in Thebes. Jackass personality and built a dungeon. Started in Hawaii. Finishing a Ratman Rodeo with victory.
If ot's none if these, drop a save to do some dissection.
I should say I am 2-3 years in - but the attacks I mentioned that now I know how to deal with them only take time more than anything to deal with, ranges to about 22-25 enemies.
I believe I have done 10 or so Rodeo's before I noticed anything.
But also 5 Zombie missions, and about the same amount of Blood Rituals.
I'll slap a save here and I'll let people see what they think, I am also curious what in general provokes base assaults, and what decides who does the assaulting.