OpenXcom Forum

Modding => Released Mods => XPiratez => Topic started by: Armitage451 on September 04, 2024, 11:30:01 pm

Title: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 04, 2024, 11:30:01 pm
My infamy is dropping by a whopping -250~ or so a day, and I have no idea why and more importantly - how to fix it.

I am playing on Blackbeard after finding Jack Sparrow a bit too easy, and I have zero issue on the tactical side of things - I took every single engagement and landed UFO that has appeared since the start of the game, and crushed them with little difficulty. However, despite that I am poised to loose the  game because uh
My score dropped to -1500 in one month despite the fact that I've completed both a prepper base and an old fort defence mission, each for 500+ score plus a multitude of small missions.

I am completely flabbergasted and have no idea what could be causing it, and more importantly - how to fix this.
Anyone have any ideas / suggestions? Loving the mod thus far, this aside.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: legionof1 on September 05, 2024, 01:00:40 am
Examine the regional activity graphs. More then likely there is some significant cluster of landed/flying ufos somewhere outside your present radar coverage.

Once you track where it's happening you can try to send your craft to disrupt landed ufos.

Mechanically a landed ufo inflicts double the score loss of when it's flying, so even just touch and go without fighting can help.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Ultimoos on September 05, 2024, 02:35:52 pm
This mod is harsh on new players, even tho we had some nerfs in recent patches. Like legionof1 said, enemy activity lowers your score and if you are unlucky you can get hit very bad in early months. Most of the things that fly around and is not a civilian will keep lowering your score. Best way to counter that is of course to shoot things down. Necroplanes and bandit blimps in March are 95% beyond your capability but bandit cars and trucks can be taken down with Little Bird. The problem is 14mm ammo. You only start with 200 rounds and if you are not lucky you will run out of it very quickly. Also, going on a mission with Little Bird grants you bonus points from additional glamour.

There are some guides on how to effectively start a game but I will strongly recommend getting Little Bird ASAP.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 05, 2024, 06:25:13 pm
UFO activity spiked (somewhat - it is rising) in Oceania and Antarctic - which I cannot reach. EU also, but after doing a few fly-bys in the airbus I came up with nada.
Worse yet is that I just had a base defence and 2/3 of my gals are not gonna recover in the 15 days I have left to get my score to -500, so looks like I am screwed.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 05, 2024, 06:26:38 pm
This mod is harsh on new players, even tho we had some nerfs in recent patches. Like legionof1 said, enemy activity lowers your score and if you are unlucky you can get hit very bad in early months. Most of the things that fly around and is not a civilian will keep lowering your score. Best way to counter that is of course to shoot things down. Necroplanes and bandit blimps in March are 95% beyond your capability but bandit cars and trucks can be taken down with Little Bird. The problem is 14mm ammo. You only start with 200 rounds and if you are not lucky you will run out of it very quickly. Also, going on a mission with Little Bird grants you bonus points from additional glamour.

There are some guides on how to effectively start a game but I will strongly recommend getting Little Bird ASAP.
I read pretty much every guide I could find, and didn't see anything about air defence priority, crap!

Rushing the Little Bird + ammo, but I doubt I'll get it fast enough to save my game in the 15 days I got left.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Fugazza on September 05, 2024, 07:27:42 pm
Now there's a lot of ground vehicles and GR guns (You can use the Rotogun, and the Assault cannon as craft weapons!) so, maybe you can check that. The Gunwagon is pretty nice. I mean, it isn't as effective as the Little Bird with a 14mm, but still...

... Maybe you can get a vehicle as a recon vessel. Get the one with the most radar range, and check the systems. IDR if the Pirate radio extends the radar range on ground vehicles.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Delian on September 05, 2024, 08:20:22 pm
Post .sav file
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Ultimoos on September 05, 2024, 08:35:35 pm
I read pretty much every guide I could find, and didn't see anything about air defence priority, crap!

Rushing the Little Bird + ammo, but I doubt I'll get it fast enough to save my game in the 15 days I got left.

Rushing Little Bird is something you would do from first day, so treat this as a tip for a new game.
To be honest I'm not sold on Gunwagon to be a viable interceptor even for ground enemies. It's like a last resort to deter enemies from discovering your base. Angry Bird on the other hand can be useful if you get some rotor guns and improvised aerial explosives. And that is what I do when I run out of 14mm ammo.

I have also recently started a new game. I have problem with save scuming and wanted to finally have an Ironman game. I'm currently at the end of May and I as well had a lot of activity eating my points in both April and May. I was very lucky on getting more 14mm ammo and I'm still using Little Bird.

If you are interested I could post a quick rundown of what I did from beginning until now in that campaign.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 05, 2024, 08:39:18 pm
Post .sav file

Here you go!
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 05, 2024, 08:42:36 pm
Rushing Little Bird is something you would do from first day, so treat this as a tip for a new game.
To be honest I'm not sold on Gunwagon to be a viable interceptor even for ground enemies. It's like a last resort to deter enemies from discovering your base. Angry Bird on the other hand can be useful if you get some rotor guns and improvised aerial explosives. And that is what I do when I run out of 14mm ammo.

I have also recently started a new game. I have problem with save scuming and wanted to finally have an Ironman game. I'm currently at the end of May and I as well had a lot of activity eating my points in both April and May. I was very lucky on getting more 14mm ammo and I'm still using Little Bird.

If you are interested I could post a quick rundown of what I did from beginning until now in that campaign.

Yup, at this point I am pretty sure that I will have to start a new game - and will prioritize Little  Bird lol!

How did you get more 14mm ammo early?

But yes, a run down of your research / advice for avoiding a game end like this one would be very appreciated! Feel you on save scumming though, it's much more satisfying when you just roll with the punches, even if it means loosing your best soldiers to bad luck.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Delian on September 05, 2024, 09:19:34 pm
You know, there's special bonuses for starting in specific countries. There's 23 of them and you didn't put your base in any, so that's one disadvantage.

Anyway... yeah, bandits are eating all your score. You don't need to rush LITTLE BIRD; GUNWAGON with Nitro is fine. A bit late for it now tho.
Your own score is poor because you're killing everything. Should try to capture anything that's not a bandit (don't use Rope, that's crap). The score is also poor because you only have 4 brainers and you're not researching anything that gives a good score boost.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 05, 2024, 09:26:39 pm
You know, there's special bonuses for starting in specific countries. There's 23 of them and you didn't put your base in any, so that's one disadvantage.

Anyway... yeah, bandits are eating all your score. You don't need to rush LITTLE BIRD; GUNWAGON with Nitro is fine. A bit late for it now tho.
Your own score is poor because you're killing everything. Should try to capture anything that's not a bandit (don't use Rope, that's crap). The score is also poor because you only have 4 brainers and you're not researching anything that gives a good score boost.

Thank you, really appreciate the detailed rundown.

I had a full prison of (mostly not bandit) hostages but sold them off recently.

What are the general guidelines for what research boosts score? Couldn't really find much info.

What are the country bonuses? I tried searching for it, but had no luck online or in bootypedia.
EDIT: never mind, found it with different keywords.
Which ones would you say are the better ones?
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Delian on September 05, 2024, 10:13:05 pm
Theban Hive ;)

Pirate Traditions gives 500 score. Researching a codex gives 1000...
Survival 50, Weirdness 100, Violence 200, Cunning 300, Mutant Origins 250...
Each #000 number tip gives 250 score, so mass researching Altair Boys (3 each) and Academy Nurse (5 each) would unlock a lot of those tips and give a lot of score.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 05, 2024, 10:21:10 pm
I was actually leaning toward the Hive! The lore looks cool, not to mention the clones!
To unlock a clone, I need to get all the items for the 'assault clone manufacture', right? Trying to figure out how to use my clone licenses.

appreciate the advice, going to go and put it to good use!
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Delian on September 05, 2024, 10:32:00 pm
You just research the license and then produce Assault Clone, which consumes 1 license each.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: ontherun on September 06, 2024, 02:25:29 am
Be careful with the hive, because if you start there soon a geoscape even will pop up saying that local govt is concerned with that and you will get base crackdowns even from feb/march 2601!

This was some releases ago, don't if the thing have been nerfed or not..
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Ultimoos on September 06, 2024, 09:20:07 am
My save attached.
January: I start in a custom base in Romanica. Both sec corridors are sold and 4th brainer is bought. Runts make some bamboo and pointy sticks and after that torches for sale. My research goals are: Inspect machinery, Bounty hunting and working my way towards Little Bird. On missions I try to take people alive for ransoms. I only kill those who are too risky to capture. I want to save at least $500k for next month to buy runts. For base expansion I built at least 2 more burrows.

February: I buy 1 more brainer, 45 runts and they now make Hellerium for sale. Little Bird finishes and I start hunting down bandit cars, highway patrols, couriers and bandit trucks. 14mm ammo will run out soon, so I'm focusing my research to get Improvised aerial explosives and after that Rotoguns. For base expansion I want a Mess Hall, clear rubble and if money allows it 2 more prisons.
Thanks to lucky gets of 14mm ammo from prepper boxes and secret door events makes me shift research to unlocking more missions. I also get guild stapler from strangled agent mission. Research goals now are: Warehouse wars, bandit camps, undersea and underground missions and monster hunting.

March: With money from great previous month I buy 6 more brainers. I save 2 researchers from academy outpost. one is researched and second one is robbed for integrated devices. For base expansion I want 3 more crew quarters, 2 more general stores, one more extractor for codex activation and hangar. Temple and Academy missions are cash cows, so I rarely skip them.

April: I get one more brainer and I'm now 13/13, capped on runts. If all buildings are done it should be 95/95. Runts make Grog for sale. For base expansion I want to finish personal labs before month ends. hospital from male path, overcharged radar and at least start making workshop. Research goal are: Comms towers, car thieves and clearing as much as I can to later get chainmail and Bukaroo.
My pilots are good enough to shoot down bandit blimps, so I take one down. Luckily it's bandits, not raiders. Easily cleared in night, just remember to get hammers for 14mm turrets. With necroplane parts I can work my way towards contact junkyard. I buy Blowfish to be able to do undersea missions.

May: I buy 4 more brainers and wait for workshop to finish. Now I have all buildings I wanted, except sickbay and Library is long way ahead. Repeat of previous months. Clearing missions, shooting down bandits. I stay away from thunderbolts and necroplanes. Little Bird is a big gamble against those. I get old earth books from Comms tower mission and now I can research Chainmail and Bukaroo.
Also, this is a good place to consider second base next month.

I'll say it's extremaly lucky run considering milestones. I also got a lot castaway gal missions. I'm only missing a Fan and Esper now.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: John___Doe on September 07, 2024, 03:48:12 am
For the little bird: it can equip a second weapon in addition to the 14mm. Those early highwayman and ruffian crashes often have rotoguns/hmgs and ammo for them which will keep your bird armed.
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Armitage451 on September 12, 2024, 05:26:32 pm
Thank you everyone for your suggestions!

New game going a lot better, got a little bird operational with LMG and 14mm shooting down the little shit.

Assault Clones have been MVPs carrying my run - not sure if I missed an event or if my game bugged, but I got 8~ clones in my team + 5 more tickets waiting to be redeemed.
The first govt base defense was rough, but got some nice gear out of it + knowledge of what to expect.

Getting hit with that bad shipping activity again - on the other side of the world, where I have no way of reaching it. Any ideas on how to deal with it?

Gonna try to power through the fat score loss with local shipping hunting (took down a necroblip (?) somehow) and captive research, but the latter don't seem to do that much on the graph (?).
Title: Re: Score dropping like a rock (-250/day, month 3) HALP!
Post by: Ultimoos on September 12, 2024, 07:54:00 pm
The things that hurt your score most have radars. Shooting civilian traffic will hurt you further, but not much. If something is happening outside of your radar range, than there is really little you can do about it.