OpenXcom Forum

Modding => Released Mods => The X-Com Files => Topic started by: Kozinsky on April 30, 2024, 11:54:20 am

Title: [submod][XCF 3.6] X-Com Files: More UFOs (1.1.0)
Post by: Kozinsky on April 30, 2024, 11:54:20 am
An adaptation of the mod Tnarg's and Meson's UFOs (https://mod.io/g/openxcom/m/tnargs-and-mesons-medium-sized-ufos) adding several new types of small and medium-sized UFOs.
In addition to adapting the UFOs from the original mod, they've added rotated map variants. The new UFOs have special tasks - to escort more important UFOs as guardians. A new alien mission has also been added, during which the UFOs will specifically hunt the player's crafts.

Requires:
    - OpenXcom Extended (https://openxcom.org/forum/index.php/topic,5258.msg78462.html#msg78462) any version
      OR Brutal-OXCE (https://openxcom.org/forum/index.php/topic,11663.0.html) any version.
    - The X-Com Files (https://openxcom.org/forum/index.php/topic,4595.msg64118.html#msg64118) mod any version.

Compatibility:
    - There may be problems with submods modifying all alien missions, except retaliation missions.

Notes:
    - You can activate this submod at any stage of your game.

Languages:
    - english (en-US)
    - english (en-GB)
    - russian (ru)

Download link:
    - https://mod.io/g/openxcom/m/x-com-files-more-ufos (https://mod.io/g/openxcom/m/x-com-files-more-ufos)

If you speak English well, please suggest a more correct translation of the strings that are displayed to the player.

Changelog:
    1.1.0 (31.12.2024):
      - Updating to XCF version 3.6 (and OXCE version 8.0): added hull frames for new UFOs.
    1.0.0 (30.04.2024):
      - Initial release.
Title: Re: [submod] X-Com Files: More UFOs (1.0.0)
Post by: Juku121 on April 30, 2024, 07:44:03 pm
Added to the list. As far as the language bits go, "excersised" is the only thing that really caught my eye. The rest seem a bit bland, but serviceable.
Title: Re: [submod] X-Com Files: More UFOs (1.0.0)
Post by: yergnoor on June 12, 2024, 06:51:50 am
Greetings.
Could you make a version of this mod for vanilla UFO? I know about "Tnarg's and Meson's UFOs" and would like to use it, but I would also like to have rotated versions of the alien ships, which are in this mod but not in its predecessor.
P.S. A built-in translation into Russian would also be very useful, although I could do it myself. This is the only thing I know how to do with mods.
Title: Re: [submod][XCF 3.6] X-Com Files: More UFOs (1.1.0)
Post by: Kozinsky on December 31, 2024, 02:35:28 pm
New version!

Changelog:
    1.1.0 (31.12.2024):
      - Updating to XCF version 3.6 (and OXCE version 8.0): added hull frames for new UFOs.