OpenXcom Forum
Modding => Released Mods => The X-Com Files => Topic started by: Ostrich-Hungry on April 07, 2024, 09:34:17 pm
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200+ new tracks! Each one selected specifically for each faction. Any feedback is highly appreciated, and the team is also open to suggestions to further improve. I tried to follow the same style as original X-Com Files does.
https://mod.io/g/openxcom/m/x-com-files-music
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Well, this sounds like a must. I'll check it out!
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Interesting. I checked some random tracks, and most of them were kinda too peaceful for my taste, especially the 'ambient' bunch. I much prefer Stone Lake's XCF Remusic, as far as cursory first looks go.
But don't let me discourage you, music is very much a subjective matter.
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Interesting. I checked some random tracks, and most of them were kinda too peaceful for my taste, especially the 'ambient' bunch. I much prefer Stone Lake's XCF Remusic, as far as cursory first looks go.
But don't let me discourage you, music is very much a subjective matter.
That's my idea! Keep the same vibes as X-Com Files original tracks. Love the 'ambient' feelinng as you are finding you next tactical move.
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Well, this sounds like a must. I'll check it out!
Thank you Solarius! Hope you like it. Style is identical to base X-Com Files so I think you will! (Loved the tracks used in the base mod)
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Great soundtrack! Loved all the new Geoscape tracks!
Will check it out further! ;D
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There are a few bugs with this mod and the latest versions of XCF. This mod apparantly overwrites or bugs out some briefings. One in particular is STR_CULT_GREATEST_MANOR_ZSRR_ASSAULT_BRIEFING.
I think you will need to update your strings.
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Another affected mission is STR_MONSTER_VS_MOB_JUNGLE.
Details here: https://openxcom.org/forum/index.php?topic=5047.msg167604#msg167604