OpenXcom Forum

Modding => Released Mods => The X-Com Files => Topic started by: 75338 on March 20, 2024, 08:44:38 pm

Title: Lack of XCF wallpapers
Post by: 75338 on March 20, 2024, 08:44:38 pm
Hi. Noob here (played the originals since 1990s), barely started playing XCF. I like having game wallpapers while I'm playing a game and noticed a clear lack of XCF wallpapers. Unfortunately I have little talent in the field but hope I missed out on some while searching these forums and google.

Best I have so far:


NVM CAN'T POST LINKS [I fail at getting an AI to remove the top right twitch logo and lower left date]



I also tried and mostly failed to bring AI image generators to make me something, but after a few hours of messing around I (or rather Bing Copilot Designer) brings you the following attempts (one of which is at least halfway decent):

Help?
Title: Re: Lack of XCF wallpapers
Post by: Juku121 on March 20, 2024, 11:19:04 pm
Help?
I'm no artist, either. Nor AI-prodder, for that matter.

But I have this pedia image I took from someone quite a while ago (forgot who or where, sorry :-[ ), and pasted an Apoc logo onto. Did a quick Upscayl and I figure it's not a total disaster as an XCF wallpaper.



Edit: You could also grab one of the Let's Players' screencaps off a search engine's image search, like this:

(https://i.ytimg.com/vi/EY7wUpsGWK8/maxresdefault.jpg)
(https://i.ytimg.com/vi/blN4IfEN6p4/maxresdefault.jpg)
(https://i.ytimg.com/vi/ounI_LuzoiM/maxresdefault.jpg)
(https://i.ytimg.com/vi/1O-IsDXa50Y/maxresdefault.jpg)

These would be a bit iffy to modify and share here, though.

I kinda like the caption 'Tired of Sectoids'. ;D
Title: Re: Lack of XCF wallpapers
Post by: 75338 on March 21, 2024, 03:31:53 am
Thanks! Those are awesome.

I messed around a bit more ...with ummm yeah results. The bottom right and top left are kind of ok at least lol. Nvm.
Title: Re: Lack of XCF wallpapers
Post by: HinterDemGlas on March 21, 2024, 09:58:53 am
If you just want to remove the logos and adjust the size, and are apparently willing to invest a couple hours of your time... I would just learn the basics of using an image editor. GIMP is free! Paint dot net is also free and easy to learn and probably sufficient for your purposes.
Title: Re: Lack of XCF wallpapers
Post by: Juku121 on March 21, 2024, 10:18:27 am
Removing the logos is easy, replacing what's removed might not be.

I'm no stranger to basic GIMP and I could do some sort of half-assed job on "Tired of Sectoids" or the corner logos, but if you looked even in the same direction as that, it'd be obvious that something's up.

The #1 is easier, since the 'space' background is the game's own. But these corners are sizable.

But perhaps I'm just stupid and don't know the tricks.



Edit: Case in point.
Title: Re: Lack of XCF wallpapers
Post by: HinterDemGlas on March 21, 2024, 11:04:27 am
That edit looks good to me. The bit of mirrored smoke isn't obvious (and looks a bit like an evil face which is a bonus if anything).
Title: Re: Lack of XCF wallpapers
Post by: 75338 on March 21, 2024, 04:11:26 pm
Thx @Juku !

I'm also trying to learn a bit more about AI while I'm at it.

I was pleasantly surprised at quickly being able to edit out the big #1 that was in the bottom left of this image (in MS Photos):
Title: Re: Lack of XCF wallpapers
Post by: 75338 on March 21, 2024, 04:24:48 pm
I'm familiar with simple editing of image resolutions using Irfanview (google for download, I can't post links), see attached for some 3:2 (my new Framework laptop) edits of the other stuff I found. Should work ok for 16:9 monitors also.

The workflow in Irfanview is simple: Open With > Irfanview, Alt+I for Image menu, Z for Canvas SiZe, Method 3 and select aspect ratio, Alt+A to apply and experiment.
Title: Re: Lack of XCF wallpapers
Post by: Juku121 on March 21, 2024, 04:56:42 pm
That #1 is exactly the problem I was referring to in my reply to HinterDemGlas. I was lucky that the sand was very uniform and the 'fog' was already smudgy itself.

I played around with some in-game resolutions and while not pixel perfect, the fact that it's the game's own background makes it much easier to extract the right image.



I generally use GIMP itself to rescale, XConvert if I need to batch process and convert formats, or UpScayl for, well, what it does.