Sample ruleset please?
items:
- type: STR_PHOENIX_BLAST
categories: [STR_CORPSES]
size: 0.2
weight: 5
bigSprite: 1550
floorSprite: 1550
invWidth: 2
invHeight: 2
power: 24
damageType: 2
recover: false
damageAlter:
RandomType: 2
FireBlastCalc: false
ToItem: 10
spawnItem: STR_PHOENIX_CORPSE
spawnItemChance: 100
battleType: 11
armor: 1
listOrder: 10747
ignoreInCraftEquip: true
fixedWeapon: false
- type: STR_PHOENIX_CORPSE
categories: [STR_CORPSES]
size: 0.2
costSell: 8500
weight: 5
bigSprite: 1550
floorSprite: 1550
invWidth: 2
invHeight: 2
power: 24
damageType: 2
damageAlter:
RandomType: 2
FireBlastCalc: false
recoveryPoints: 5
spawnUnit: STR_PHOENIX
spawnUnitFaction: 1
battleType: 4
isExplodingInHands: false
fuseType: -3
armor: 32
listOrder: 10747
ignoreInCraftEquip: true
fixedWeapon: false
scripts:
createItem: |
item.setFuseTimer 0;
return;
armors:
- type: PHOENIX_ARMOR
corpseBattle: [STR_PHOENIX_BLAST]
selfDestructItem: STR_PHOENIX_BLAST
...