OpenXcom Forum
OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Suggestions DONE => Topic started by: Ethereal on August 28, 2023, 01:02:28 am
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I need finer difficulty settings. An analogue of "statGrowthMultipliers:", but increasing the characteristics not in percentages, but in units, that is, without taking into account the basic characteristics of the unit. This also applies to "armorMultipliers:".
The situation with percentages is such that weak units remain weak at any level of difficulty. At the same time, strong units become unbeatable! This is what I would like to fix so that the strengthening of units is more uniform.
New options should work together. First, the unit's stats are increased as a percentage of the "statGrowthMultipliers" and "armorMultipliers" options, then the bonus from the new options is added.
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Done: https://github.com/MeridianOXC/OpenXcom/commit/f2f1af2f63b35c07b1c1cde38c2496eeffa82a21
New parameters are called `armorMultipliersAbs` and `statGrowthMultipliersAbs`.
Example:
armorMultipliersAbs: [5, 10, 15, 20, 400]
statGrowthMultipliersAbs:
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tu: 5
stamina: 5
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tu: 10
stamina: 10
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tu: 15
stamina: 15
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tu: 20
stamina: 20
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tu: 400
stamina: 400
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Thanks.