OpenXcom Forum
OpenXcom Forks => OXCE Bugs => OpenXcom Extended (OXCE) => OXCE Bugs FIXED => Topic started by: Dioxine on May 14, 2023, 01:42:48 pm
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After upgrading from 7.8 to 7.9, vapor trails started to display wrong colors in XPZ. Eg. flamethrower is now blue with a tint of yellow, instead of full yellow. What happened? How to fix it? Can it be fixed mod-side?
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Likely a code issue, I will check.
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@Yankes: the change appeared in this commit: https://github.com/MeridianOXC/OpenXcom/commit/a9d8e11eb3dd0d21d1b4a55fc7a89d878a7e908a
Please review.
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Can I have screenshots of affected vapors (before and after upgrade, or at least what exactly weapon to test)?
I did try to preserve old coloring, like I make sure that vanilla vapors look same.
Probably some specific configs after change start work different than before.
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Weapon Flamethrower, ammo Fuel Tank.
Save attached.
Videos before and after attached.
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Thanks for that, I will check it today
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In OXCE 7.9.4 it should be fixed, I did not check for value roll over and for values and opacity bigger 10 you get sometimes 0 instead max of 255.
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Flamethrowers work properly again. Thanks. If something else is still bugged - will report.
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btw, in 7.9 you can have muli color "flame".
- #custom colors levels
- [ 60, 160, 0, 15 ]
- [ 40, 30, 30, 10 ]
- [ 130, 20, 20, 5 ]
- [ 20, 20, 120, 2 ]
Each step can have different color and transparency:
https://www.youtube.com/watch?v=tieJPHsf55Q