OpenXcom Forum
Modding => Released Mods => The X-Com Files => Topic started by: MadMarcos on March 11, 2023, 06:05:46 am
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Recently started playing. I have the Tritanium Vest with Shield and have been taking damage from the front from low-damage kinetic weapons.
I thought the armour level of 54 means that it subtracts from the damage dealt by the weapon. That is, if a weapon (like the MP5) does 25 damage, it can do up to 50, but the front armour will reduce it to -4. Yet I'm still taking around 15 damage in these cases.
Anyway, I guess I don't understand how armour and damage work. Or maybe they're hitting me in the sides, even though they are pretty close to a straight line in front? Or these enemies (Dagon cultists) have special abilities?
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Or maybe they're hitting me in the sides...
This. There's a 1/3 chance (https://openxcom.org/forum/index.php/topic,10167.msg141460.html#msg141460) of getting hit in the relevant side if you're not hit head-on.
One way to avoid this is to only present your front and shield side. Which presumes the shield side actually has armour, which it does not. Which is why I play with shield versions of armour that also boost left side armour, and my proposal (https://openxcom.org/forum/index.php/topic,4595.msg151132.html#msg151132) - which apparently still sits far down on Solarius' list - for portable shields depleted shield HP from the front and shield hand side.
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Ah! Thanks a lot, that clears it up.