OpenXcom Forum

Modding => Released Mods => XPiratez => Topic started by: Lead_Corgi on February 27, 2023, 06:38:20 pm

Title: How Different Is Xpiratez Since
Post by: Lead_Corgi on February 27, 2023, 06:38:20 pm
Hey! I've definitely been sucked into this game this past couple days

How different is Xpiratez from the version of the Ufopedia/Bootypedia version? It's on V.N1 for most things. I'm one of those guys who likes to read all I can when it comes to big modpacks and I wanna know how applicable guides and other content are to the current version.

Looking through the forms is a hard way to do so.
Title: Re: How Different Is Xpiratez Since
Post by: Ultimoos on February 28, 2023, 01:03:52 am
From all the changes that happened since N1, I'd say the biggest one would be that Sky Ninjas do not build bases early on. So, you do not need to play with them in mind anymore. Also, since enemy radar ranges have been greatly reduced you do not need to be so paranoid about sending ships outside of your radar range.
Title: Re: How Different Is Xpiratez Since
Post by: Delian on February 28, 2023, 05:44:18 pm
Sky Ninjas do not build bases early on

On Jack Sparrow they still do.
Title: Re: How Different Is Xpiratez Since
Post by: Lead_Corgi on February 28, 2023, 09:04:17 pm
How long ago was the N1 era? A year maybe?
Title: Re: How Different Is Xpiratez Since
Post by: Iazo on March 01, 2023, 09:52:18 am
N1 was 10 months ago.