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OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Suggestions DONE => Topic started by: Meridian on September 10, 2019, 10:26:43 pm

Title: [DONE] Starting conditions on globe textures
Post by: Meridian on September 10, 2019, 10:26:43 pm
I can probably add startingConditions based on globe textures, I'll check later.

Done.

Syntax:

Code: [Select]
globe:
  textures:
    - id: 4
      startingCondition: MYCOND1
    - id: 7
      startingCondition: MYCOND2

Test build: https://lxnt.wtf/oxem/builds//Extended/Extended-5.6.3-629a8f729-2019-09-10-win64.7z
Title: Re: Starting conditions on globe textures
Post by: wcho035 on September 11, 2019, 12:24:58 am
Meridian, again many thanks, I check it out tonight!
Title: Re: Starting conditions on globe textures
Post by: wcho035 on September 11, 2019, 07:41:13 pm
Hi Mr Meridian, confirm that your code work superbly. Again, many thanks!

(You know come to think of it, this starting condition can also be apply on base structures on the starting base. Like Surface base, which is forbidden and then the same for sea base.)