OpenXcom Forum
OpenXcom Forks => OpenXcom Extended (OXCE) => OXCE Suggestions DONE => Topic started by: Osobist on October 18, 2022, 08:23:27 am
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Suggesstion: add spawnItem to items: in OXCE.
I had an idea to add flare-rounds for grenade launcher to light up dark places. But I can't place items via shots.
Sometimes it's not convenient to use actual flares because of small throw distance. Also it's useful when you want to places mines around the map. Perhaps there is other uses might be.
Of course I could spawn the unit that emits the light but the problem is that aliens can attack the flare instead of player's units which seems incorrect. More than that - the spawned flare can detect enemies as unit if they come close enough. It's okay for remote cameras but not for flares.
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I will look at it.
(no promise yet)
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Thanks in advance anyway!
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Done.
Example:
items:
- type: STR_RIFLE_CLIP
spawnItem: STR_ELECTRO_FLARE
spawnItemChance: 100
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So much possibilities... thanks.
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So much possibilities... thanks.
Can this feature support spawning primed item? Eg Proximity grenades or mines that are primed.
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Hi any update to my question?
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No, there is no option to do it, but you can hack it using scripts
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Thanks Yankes